Balance, Bluff, Concentration, Craft, Decipher Script, Diplomacy, Handle Animal, Hide, Knowledge (arcana), Knowledge (local), Knowledge (nature), Knowledge (religion), Listen, Move Silently, Profession, Ride, Spot, Survival
Skill Points: 4 + Int Modifier
Level | Base Attack | Fort | Ref | Will | Special |
---|---|---|---|---|---|
1 | +0 | +2 | +0 | +2 | Bonus feat |
2 | +1 | +3 | +0 | +3 | Chakra bind (crown) |
3 | +2 | +3 | +1 | +3 | |
4 | +3 | +4 | +1 | +4 | Chakra binds (feet, hands) |
5 | +3 | +4 | +1 | +4 | Bonus feat |
6 | +4 | +5 | +2 | +5 | Totem chakra bind |
7 | +5 | +5 | +2 | +5 | |
8 | +6/+1 | +6 | +2 | +6 | Expanded Soulmeld Capacity |
9 | +6/+1 | +6 | +3 | +6 | Chakra binds (arms, brow, shoulders) |
10 | +7/+2 | +7 | +3 | +7 | Bonus feat |
11 | +8/+3 | +7 | +3 | +7 | Totem chakra bind (double bind) |
12 | +9/+4 | +8 | +4 | +8 | |
13 | +9/+4 | +8 | +4 | +8 | |
14 | +10/+5 | +9 | +4 | +9 | Chakra binds (throat, waist) |
15 | +11/+6/+1 | +9 | +5 | +9 | Bonus feat |
16 | +12/+7/+2 | +10 | +5 | +10 | Chakra bind (heart) |
17 | +12/+7/+2 | +10 | +5 | +10 | |
18 | +13/+8/+3 | +11 | +6 | +11 | |
19 | +14/+9/+4 | +11 | +6 | +11 | Chakra bind (soul) |
20 | +15/+10/+5 | +12 | +6 | +12 | Bonus feat |
Level | Soulmelds | Essentia | Chakra Binds |
---|---|---|---|
1 | 1 | 1 | 0 |
2 | 1 | 2 | 1 |
3 | 1 | 3 | 1 |
4 | 2 | 3 | 1 |
5 | 2 | 4 | 1 |
6 | 2 | 5 | 2 |
7 | 2 | 6 | 2 |
8 | 3 | 6 | 2 |
9 | 3 | 7 | 2 |
10 | 3 | 8 | 3 |
11 | 4 | 9 | 3 |
12 | 4 | 9 | 3 |
13 | 4 | 10 | 3 |
14 | 5 | 11 | 4 |
15 | 5 | 12 | 4 |
16 | 5 | 12 | 4 |
17 | 5 | 13 | 4 |
18 | 5 | 14 | 5 |
19 | 5 | 15 | 5 |
20 | 5 | 15 | 5 |
Level | Essentia Capacity |
---|---|
1st-5th | 1 |
6th-11th | 2 |
12th-17th | 3 |
18th-20th | 4 |
Weapon and Armor Proficiency: Meldshapers are proficient with all simple and martial weapons, light armor, medium armor, and with shields (except tower shields).
Meldshaping: An meldshaper’s primary ability is shaping incarnum soulmelds, which are drawn from any soulmeld class list.
The Difficulty Class for a saving throw against an meldshaper soulmeld is 10 + number of points of essentia invested in the soulmeld + your Constitution modifier.
Your meldshaper level is equal to one-half your class level (minimum 1).
An meldshaper can shape only a certain number of soulmelds per day. Your base daily allotment is given on the Meldshaper Table. The maximum number of soulmelds that you can have shaped simultaneously is equal to your Constitution score minus 10 or the number of soulmelds allowed for your level, whichever is lower.
At 1st level, you also gain access to your personal pool of essentia, which can be invested into your soulmelds to increase their power. Your essentia pool’s size is shown on the Meldshaper Table. Your character level, as noted on Essentia Capacity Table, determines the maximum quantity of essentia that you can invest in any single soulmeld. As a swift action, you can reallocate your essentia investments in your soulmelds every round (see Essentia).
An meldshaper does not study or prepare soulmelds in advance, but must have a good night’s rest and must meditate for 1 hour to shape his soulmelds for the day (see Shaping Soulmelds).
Bonus Feat At the 1st, 5th, 10th, 15th, and 20th level, a meldshaper gains a bonus feat.
Chakra Binds: Beginning at 2nd level, you can bind your soulmelds to your chakras, granting you new powers based on the soulmeld and the chakra chosen. Binding a soulmeld to a chakra closes the body slot associated with that chakra (see Chakras), so that you cannot also benefit from a magic item worn on the body slot associated with that chakra.
The number of chakra binds that you can have active at any one time depends on your level. At 2nd level, you can bind a soulmeld to your crown chakra. Beginning at 4th level, you can bind soulmelds to your feet or hands chakras. At 9th level, you can bind soulmelds to your arms, brow, or shoulders chakras. At 14th level, you can bind soulmelds to your throat or waist chakras. At 16th level, you can bind a soulmeld to your heart chakra, and at 19th level you can bind a soulmeld to your soul chakra.
For more information on chakra binds, see Chakra Binds.
Totem Chakra Bind: At 6th level, you gain access to a unique chakra: the totem chakra. This chakra is not associated with any location on the body, but rather represents your connection to the wild soul energy. Since the totem chakra doesn’t match a body location, binding a soulmeld to this chakra doesn’t restrict your use of magic items that take up a body location.
At 11th level, you gain the ability to bind a single soulmeld to your totem chakra and to another chakra at the same time. You gain the special benefits of both chakra binds.
Expanded Soulmeld Capacity (Ex): Meldshapers are specially gifted in their ability to invest essentia into soulmelds. At 8th level, the essentia capacity of your soulmelds increases by 1, superseding the number on Table: Essentia Capacity. This only applies to soulmelds, not to feats, class features, or other abilities that allow essentia investment.